Sky Splitter
You leap into the air and hammer your foe with an overhead bash from your staff. Sky Splitter deals Extreme Smashing damage, will knock the target off their feet and leave them held briefly. While a form is active, this power will build one level of Perfection if the user has two or less levels, if the user has three levels of Perfection it will consume them and gain some benefit. 3 Levels of Perfection of Body will cause additional smashing damage and grant the user a bonus to damage resistance a short time. 3 Levels of Perfection of Mind will cause additional psionic damage and boost the user's chance to hit for a short time. 3 Levels of Perfection of Soul will cause additional energy damage and increase the user's regeneration and recovery rate briefly. Critical Hit damage isn't enhanced by levels of Perfection. Damage: Extreme
Effects
- Target
- 612.26Smashing damageevery 1 s for 1.9 s (1 ticks) · stacks
- 174.93Smashing damageafter 1.8 s
- mag 0.67Knockbackafter 1.8 s
- Self · 10 s
- +10%Resistance (All)ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
- +12.5%ToHitignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
- +75%Regenerationignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
- +50%Recoveryignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
Conditional
- 349.86Smashing damageafter 1.8 scritical hit · 5% chanceTarget
- 7.45 s mag 3Disorientafter 2.2 sif the to-hit roll ÷ the to-hit chance is at most 0.3Target
Unenhanced · Arch-villain · level 50 · Class of 2 of 5 enemies
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Smashing damage every 1 s for 1.9 s (1 ticks) · stacks | 612.26 | Target | 0.7 × Melee_Damage (−874.6549) |
| Smashing damage after 1.8 s | 174.93 | Target | 0.2 × Melee_Damage (−874.6549) |
| Null after 1 s · for 0.5 s · ignores buffs and enhancements · unresistable · stacks | +100% | Target | 1 × Melee_Ones (1) |
| Null for 2 s · ignores buffs and enhancements · unresistable · stacks | +100% | Self | 1 × Melee_Ones (1) |
| Knockback after 1.8 s | mag 0.67 | Target | 0.67 × Melee_Ones (1) |
| Resistance (All) for 10 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | +10% | Self | 1 × Melee_Res_Dmg (0.1) |
| ToHit for 10 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | +12.5% | Self | 1.25 × Melee_Buff_ToHit (0.1) |
| Regeneration for 10 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | +75% | Self | 0.75 × Melee_Ones (1) |
| Recovery for 10 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | +50% | Self | 0.5 × Melee_Ones (1) |
5% chance · tags CritHit | |||
| Smashing damage after 1.8 s | 349.86 | Target | 0.4 × Melee_InherentDamage (−874.6549) |
| if the to-hit roll ÷ the to-hit chance is at most 0.3 | |||
| Disorient after 2.2 s | 7.45 s mag 3 | Target | 5 × Melee_Stun (1.49) |
Magisterium.Shadowhunter.Sky_Splitter
Referenced by
- Transform Magisterium · RevokePower
Enemies 5
- Coagulated Pollution Archvillain · L55 · Miscellaneous Labyrinth
- Shadow Hunter Elite Boss · L50–55 · Shadow Hunter
- Shadow Hunter Archvillain · L30–44 · Shadow Hunter
- Shadow Hunter Elite Boss · L30–44 · Shadow Hunter
- Shadow Hunter Archvillain · L54 · Shadow Hunter
Raw data
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