Guarded Spin
You spin your staff like a propeller in front of you dealing Light Smashing damage to enemies in your frontal arc and deflecting any incoming attacks, thus boosting your Melee and Lethal damage briefly. While a form is active, this power will build one level of Perfection. Damage: Moderate
Effects
- Foes
- 174.93Smashing damageevery 0.3 s for 1.5 s (4 ticks) · stacks
- Self · 10 s
- +15%Defense (Melee, Lethal)unresistable · doesn't stack from the same caster; a new copy replaces it
Conditional
- 349.86Smashing damagecritical hit · 5% chanceFoes
Unenhanced · Arch-villain · level 50 · Class of 2 of 5 enemies
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Smashing damage every 0.3 s for 1.5 s (4 ticks) · stacks | 174.93 | Foes | 0.2 × Melee_Damage (−874.6549) |
| Defense (Melee, Lethal) for 10 s · unresistable · doesn't stack from the same caster; a new copy replaces it | +15% | Self | 1.5 × Melee_Buff_Def (0.1) |
5% chance · tags CritHit | |||
| Smashing damage | 349.86 | Foes | 0.4 × Melee_InherentDamage (−874.6549) |
Magisterium.Shadowhunter.Guarded_Spin
Referenced by
- Transform Magisterium · RevokePower
Enemies 5
- Coagulated Pollution Archvillain · L55 · Miscellaneous Labyrinth
- Shadow Hunter Elite Boss · L50–55 · Shadow Hunter
- Shadow Hunter Archvillain · L30–44 · Shadow Hunter
- Shadow Hunter Elite Boss · L30–44 · Shadow Hunter
- Shadow Hunter Archvillain · L54 · Shadow Hunter
Raw data
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