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Soul Mastery · Epic and Patron Pools

Oppressive Gloom

Toggle · Level 38 · Toggle: PBAoE, Foe Disorient, Self -HP

The Netherworld has many mutable properties, such as the Oppressive Gloom. This power allows you to use your own Hit Points to keep enemies near you Disoriented and unable to use any powers. Endurance cost for this is minimal, but the power can be dangerous to use. You must be level 38 and have one other Soul Mastery Powers before selecting this power.

Effects

  • Foes
  • 7.15 s mag 2Disorient
  • 2 s mag 2Disorientdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
  • Self
  • −5.56Specialignores buffs and enhancements · unresistable

Unenhanced · Blaster · level 50 · Archetypes: Blaster, Mastermind

Proc chance

24.82%every 10 s

Effect details

EffectValueTargetFormula
PvE only
Disorient
7.15 s mag 2Foes6 × Melee_Stun (1.192)
Special
ignores buffs and enhancements · unresistable
−5.56Self0.1 × Melee_Damage (−55.6117)
Null
for 3 s · ignores buffs and enhancements · unresistable
0%Self0 × Melee_Ones (1)
PvP only
Disorient
doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
2 s mag 2Foes1 × Melee_PvPMez (2)

Epic.Mastermind_Soul_Mastery.Oppressive_Gloom

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