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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Electricity Mastery · Epic and Patron Pools

ESD

Click · Level 44 · PBAoE, Foe Disorient, -END, -Regen, Special vs. Robots; Self -Recovery

You can unleash a massive pulse of electromagnetic energy. This EMP will drain the endurance and HP regeneration of all affected targets and leave them incapacitated and Disoriented for a while. Additionally, most machines and robots will take moderate high damage. You must be level 44 and have two other Electricity Mastery Powers before selecting this power.

Effects

  • Foes
  • 9.54 s mag 3Disorient
  • −50Endurance
  • 2 s mag 3Disorientdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
  • −16.67Endurance
  • Foes · 5 s
  • −1000%Regenerationignores buffs and enhancements · stacks
  • −778.5%Regenerationignores buffs and enhancements · stacks

Conditional

  • 9.54 sDisorient50% chanceFoes
  • 50.16Energy damageif the target is tagged ElectronicFoes

Unenhanced · Mastermind · level 50 · Archetypes: Mastermind

Proc chance

90%per activation

Effect details

EffectValueTargetFormula
PvE only
Disorient
9.54 s mag 3Foes8 × Ranged_Immobilize (1.192)
Endurance
−50Foes−50 × Ranged_EndDrain (1)
Regeneration
for 5 s · ignores buffs and enhancements · stacks
−1000%Foes−10 × Ranged_Ones (1)
PvE only50% chance
Disorient
9.54 sFoes8 × Ranged_Immobilize (1.192)
PvP only
Disorient
doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
2 s mag 3Foes1 × Ranged_PvPMez (2)
Endurance
−16.67Foes−16.67 × Ranged_EndDrain (1)
Regeneration
for 5 s · ignores buffs and enhancements · stacks
−778.5%Foes−30 × Ranged_Res_Boolean (0.2595)
if the target is tagged Electronic
Energy damage
50.16Foes1.64 × Ranged_Damage (−30.5864)

Epic.Charge_Mastery.EM_Pulse

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