Arsenal Control
Armed with a state-of-the-art multipurpose rifle, you are able to deliver a wide variety of payloads to control your enemies and render them incapable of responding.
Also: Controller Primary
Endurance drain
End / sec
| Defense | |
|---|---|
| Smashing | 2.1% |
| Lethal | 2.1% |
| Fire | 2.1% |
| Cold | 2.1% |
| Energy | 2.1% |
| Negative | 2.1% |
| Psionic | 2.1% |
| Toxic | 2.1% |
| Melee | 2.1% |
| Ranged | 2.1% |
| AoE | 2.1% |
| Status | Protection | Resistance |
|---|---|---|
| Hold | — | — |
| Immobilize | — | — |
| Disorient | — | — |
| Sleep | — | — |
| Knockback | — | — |
| Knockup | — | — |
| Repel | — | — |
| Fear | — | — |
| Confuse | — | — |
Dominator, level 50, PvE, unenhanced. Excludes conditional effects.
| 1 | Tranquilizer Click · Ranged, DMG(Toxic), Foe Sleep, -SPD | 52.83 | 33.35 | 6 s | 5.2 | 1.4 s / 1.584 | 80 ft | — |
| 1 | Cryo Freeze Ray Click · Ranged, DMG(Cold), Foe Hold, -SPD, -Recharge, -Fly | 52.83 | 28.59 | 8 s | 8.53 | 1.67 s / 1.848 | 80 ft | — |
| 2 | Sleep Grenade Click · Ranged (Location AoE), DMG(Toxic), Foe Sleep, -SPD, -Recharge, -Fly | — | — | 45 s | 15.6 | 1.87 s / 2.112 | 80 ft | — |
| 6 | Liquid Nitrogen Click · Ranged (Location AoE), DoT(Cold), Knockdown, -SPD | — | — | 90 s | 10.4 | 2 s / 2.244 | 60 ft | — |
| 8 | Cloaking Device Toggle: Self Stealth, +DEF(All) | — | — | 2 s | 0.18 | 0.73 s / 0.924 | Self | — |
| 12 | Smoke Canister Click · Ranged (Location AoE), Foe -Perception, -To Hit, Confuse | — | — | 90 s | 16.64 | 1.4 s / 1.584 | 80 ft | — |
| 18 | Flash Bang Click · Ranged (Targeted AoE), DMG(Energy), Disorient, -To Hit | 13.21 | 6.25 | 90 s | 15.6 | 1.87 s / 2.112 | 70 ft | 25 ft · 16 |
| 22 | Tear Gas Click · Ranged (Location AoE), DoT(Toxic), Foe Hold -DMG | — | — | 240 s | 15.6 | 1.87 s / 2.112 | 80 ft | — |
| 26 | Tri-Cannon Click · Build Tri-Cannon: Ranged, DMG(Lethal) | — | — | 240 s | 26 | 1 s / 1.188 | 50 ft | — |
Dominator, level 50, PvE, unenhanced. Damage is chance-weighted and excludes pets, critical hits and conditional effects. DPA: damage per second of server cast time.