Quills
While this power is active, you will constantly fire dozens of Spines in all directions. These Spines do minor damage, but can poison all foes in close range. Spine poison Slows affected foes. Damage: Minor(DoT)
Effects
- Foes
- 131.2Lethal damage
- 4.47 s mag 0.67Immobilize
- Foes · 3 s
- −10%Rechargeignores buffs and enhancements
- −20%Movement speed
- −20%Jump heightignores buffs and enhancements
Unenhanced · Arch-villain · level 50 · Class of its enemy
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Lethal damage | 131.2 | Foes | 0.15 × Melee_Damage (−874.6549) |
| Immobilize | 4.47 s mag 0.67 | Foes | 3 × Melee_Immobilize (1.49) |
| Recharge for 3 s · ignores buffs and enhancements | −10% | Foes | 0.1 × Melee_Slow (−1) |
| Movement speed for 3 s | −20% | Foes | 0.2 × Melee_Slow (−1) |
| Jump height for 3 s · ignores buffs and enhancements | −20% | Foes | 0.2 × Melee_Slow (−1) |
DevouringEarth.Hero1_AU.Quills
Enemies 1
- Quill Archvillain · L50–55 · Devouring Earth
Raw data
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