Trick Arrow · Controller Secondary
Flash Arrow
This arrow explodes in a dazzling flash of light and sound. The targets are so blinded that they can hardly see a thing. Most villains will not be able to see past normal melee range, although some may have better perception. If the villains are attacked, they will be alerted to your presence, but will suffer a penalty to chance to hit.
Recharge: Slow.
Effects
- Foes · 60 s
- −7.5%ToHitdoesn't stack from the same caster; a new copy replaces it
- −7.5%ToHitunresistable · doesn't stack from the same caster; a new copy replaces it
- −90%Perceptionunresistable · doesn't stack from the same caster; a new copy replaces it
Conditional
- −5%ToHitfor 20 s · unresistable · doesn't stack from the same caster; a new copy replaces iton a hit rollFoes
- −5%ToHitfor 20 s · doesn't stack from the same caster; a new copy replaces iton a hit rollFoes
- −90%Perceptionfor 20 s · unresistable · doesn't stack from the same caster; a new copy replaces iton a hit rollFoes
Unenhanced · Controller · level 50
Proc chance
18.9%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| ToHit for 60 s · doesn't stack from the same caster; a new copy replaces it | −7.5% | Foes | 0.75 × Ranged_Debuff_ToHit (−0.1) |
| ToHit for 60 s · unresistable · doesn't stack from the same caster; a new copy replaces it | −7.5% | Foes | 0.75 × Ranged_Debuff_ToHit (−0.1) |
| Perception for 60 s · unresistable · doesn't stack from the same caster; a new copy replaces it | −90% | Foes | −0.9 × Ranged_Ones (1) |
| PvP onlyon a hit roll | |||
| ToHit for 20 s · unresistable · doesn't stack from the same caster; a new copy replaces it | −5% | Foes | 0.5 × Ranged_Debuff_ToHit (−0.1) |
| ToHit for 20 s · doesn't stack from the same caster; a new copy replaces it | −5% | Foes | 0.5 × Ranged_Debuff_ToHit (−0.1) |
| Perception for 20 s · unresistable · doesn't stack from the same caster; a new copy replaces it | −90% | Foes | −0.9 × Ranged_Ones (1) |
Controller_Buff.Trick_Arrow.Flash_Arrow
Raw data
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