Kinetics · Controller Secondary
Increase Density
Increases an ally's mass, freeing them from any Disorient, Immobilization, or Hold effects and leaving them resistant to such effects for a while. Increase Density also protects the target from Knockback, Repel and enemy Teleportation, as well as Smashing and Energy damage. Because the target grows more dense, their movement speed is Slowed. Although the Damage Resistance and slowing effect will not stack with multiple applications, the rest of the effects of Increase Density will. You cannot use this power on yourself.
Recharge: Very Fast.
Effects
- Allies · 60 s
- +18.75%Resistance (Smashing, Energy)unresistable · doesn't stack from the same caster; a new copy replaces it
Conditional
- mag 10.38Hold, immobilize, disorient protectionfor 60 s · unresistable · stacksmain target onlyAllies
- +103.8%Hold, immobilize, disorient resistancefor 60 s · ignores buffs and enhancements · unresistable · stacksmain target onlyAllies
- mag 8.65Hold, immobilize, disorient protectionfor 60 s · ignores buffs and enhancements · unresistable · only the strongest PvPMez Prot copy from any caster worksmain target onlyAllies
- mag 8Knockback, repel protectionfor 60 s · unresistable · stacksmain target onlyAllies
- +100%Teleport resistancefor 60 s · unresistable · stacksmain target onlyAllies
- −12.5%Jump heightfor 60 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces itif the target doesn't have the Power Disallow Speed Boost token · main target onlyAllies
- −12.5%Movement speedfor 60 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces itif the target doesn't have the Power Disallow Speed Boost token · main target onlyAllies
Unenhanced · Controller · level 50
Proc chance
10.25%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Resistance (Smashing, Energy) for 60 s · unresistable · doesn't stack from the same caster; a new copy replaces it | +18.75% | Allies | 2.5 × Ranged_Res_Dmg (0.075) |
| PvE onlymain target only | |||
| Hold, immobilize, disorient protection for 60 s · unresistable · stacks | mag 10.38 | Allies | −30 × Ranged_Res_Boolean (0.346) |
| PvP onlymain target only | |||
| Hold, immobilize, disorient resistance for 60 s · ignores buffs and enhancements · unresistable · stacks | +103.8% | Allies | 3 × Ranged_Res_Boolean (0.346) |
| Hold, immobilize, disorient protection for 60 s · ignores buffs and enhancements · unresistable · only the strongest PvPMez Prot copy from any caster works | mag 8.65 | Allies | −25 × Ranged_Res_Boolean (0.346) |
| main target only | |||
| Knockback, repel protection for 60 s · unresistable · stacks | mag 8 | Allies | −8 × Ranged_Ones (1) |
| Teleport resistance for 60 s · unresistable · stacks | +100% | Allies | 1 × Ranged_Ones (1) |
| if the target doesn't have the Power Disallow Speed Boost token · main target only | |||
| Jump height for 60 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | −12.5% | Allies | 0.1 × Ranged_Slow (−1.25) |
| Movement speed for 60 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | −12.5% | Allies | 0.1 × Ranged_Slow (−1.25) |
Controller_Buff.Kinetics.Increase_Density
Enemies 1
- Longbow Warden Archvillain · L1–50 · Event
Raw data
Loading…