Coil Pulse (tell)
The Paladin is sending out pulses with its electromagnetic coils, creating a huge amount of magnetic force and rapidly increasing in heat! This pulsing also makes the Paladin especially susceptible to stuns, which could interrupt the impending overload.
Effects
- Self · 6 s
- mag 70Disorient protectionon activation · doesn't stack from the same caster; a new copy replaces it
- Self
- Grants → Coil Pulse Pullignores buffs and enhancements · unresistable
- Removes → Coil Pulse Pullafter 5.75 s · ignores buffs and enhancements · unresistable
Unenhanced · Elite Boss · level 50 · Class of 1 of 2 enemies
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| on activation | |||
| Disorient protection for 6 s · doesn't stack from the same caster; a new copy replaces it | mag 70 | Self | −70 × Melee_Ones (1) |
| Null ignores buffs and enhancements · unresistable | −100% | Self | −1 × Ranged_Ones (1) |
| Null ignores buffs and enhancements · unresistable | −100% | Foes | −1 × Ranged_Ones (1) |
| Grants → Coil Pulse Pull ignores buffs and enhancements · unresistable | Self | | |
| Removes → Coil Pulse Pull after 5.75 s · ignores buffs and enhancements · unresistable | Self | | |
Clockwork.Paladin_Powers.Coil_Pulse_Tell
Raw data
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