Earth Manipulation · Blaster Secondary
Fracture
You can Fracture the ground around an enemy, disorienting all affected targets for a good while. You must be on the ground to activate this power.
Recharge: Long.
Effects
- Self · 8.5 s
- +1.65%Damage dealt (All)on activation · ignores buffs and enhancements · unresistable · stacks
- Foes · 10 s
- −7%Defense (All)doesn't stack from the same caster; a new copy replaces it
- Foes
- 9.54 s mag 2Disorient
- 5.96 sDisorient
- 2 s mag 3Disorientdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
Conditional
- Activates → Seismic Pressureon activationif you haven't been near the ground in the last 1 s and you have the Seismic Blast powerSelf
Unenhanced · Blaster · level 50
Proc chance
90%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
on activation · tags Defiance | |||
| Damage dealt (All) for 8.5 s · ignores buffs and enhancements · unresistable · stacks | +1.65% | Self | from the power's own stats |
on activation · if you haven't been near the ground in the last 1 s and you have the Seismic Blast power · tags SeismicStress, Seismic | |||
| Activates → Seismic Pressure | Self | | |
| Defense (All) for 10 s · doesn't stack from the same caster; a new copy replaces it | −7% | Foes | 1 × Ranged_Debuff_Def (−0.07) |
| PvE only | |||
| Disorient | 9.54 s mag 2 | Foes | 8 × Ranged_Stun (1.192) |
| Disorient | 5.96 s | Foes | 5 × Ranged_Stun (1.192) |
| PvP only | |||
| Disorient doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 2 s mag 3 | Foes | 1 × Ranged_PvPMez (2) |
Blaster_Support.Earth_Manipulation.Fracture
Raw data
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