Warrior Shield · Warriors (New)
Shield Defense
Fighting very near your allies allows you to deflect attacks much easier. You will gain a small bonus to your melee, ranged and area of effect defense. This bonus grows for each ally near you. This power is always on and costs no endurance.
Effects
- Self · 999999 s
- +257.02Max hit pointson activation · unresistable
- +15%Resistance (Fire, Cold, Energy, Negative, Toxic)on activation · unresistable
- Self
- +5%Defense (Smashing, Lethal, Fire, Cold, Energy, Negative)on activation · ignores buffs and enhancements · unresistable
- +3%Defense (Smashing, Lethal, Fire, Cold, Energy, Negative)unresistable · stacks
Unenhanced · Boss · level 50 · Class of its enemy
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| on activation | |||
| Max hit points for 999999 s · unresistable | +257.02 | Self | 1 × Melee_HealSelf (257.0152) |
| Resistance (Fire, Cold, Energy, Negative, Toxic) for 999999 s · unresistable | +15% | Self | 1.5 × Melee_Res_Dmg (0.1) |
| Defense (Smashing, Lethal, Fire, Cold, Energy, Negative) for 1.25 s · ignores buffs and enhancements · unresistable | +5% | Self | 0.5 × Melee_Buff_Def (0.1) |
| Defense (Smashing, Lethal, Fire, Cold, Energy, Negative) for 1 s · unresistable · stacks | +3% | Self | 0.3 × Melee_Buff_Def (0.1) |
Warriors_New.Warrior_Shield.Phalanx_Fighting
Enemies 1
- Forgemaster Boss · L40–55 · Warriors
Raw data
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