DNA Siphon
You can siphon genetic material from nearby enemies, causing a minor amount of Lethal damage and a minor amount of Toxic damage over time. Living enemies will provide the user with a small boost to health and endurance. These foes will have their regeneration rate reduced for a short period of time. Defeated enemies provide a weaker sample of material and thus will boost recovery and regeneration for a short while.
Effects
Conditional
- 77.1Lethal damageif the target's health is above 0Foes
- 38.55Toxic damageafter 0.5 s · every 1 s for 2.1 s (2 ticks) · 80% per tick · stacksif the target's health is above 0Foes
- 321.27 HPHealafter 0.25 sif the target's health is above 0Self
- +5Enduranceafter 0.25 sif the target's health is above 0Self
- +12.5%Recoveryfor 30 s · unresistable · stacksif the target's health is 0Self
- +20%Regenerationfor 30 s · unresistable · stacksif the target's health is 0Self
- −100%Regenerationfor 30 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces itif the target's health is 0Foes
Unenhanced · Boss · level 50 · Class of its enemy
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| if the target's health is above 0 | |||
| Lethal damage | 77.1 | Foes | 0.2 × Melee_Damage (−385.5228) |
| Toxic damage after 0.5 s · every 1 s for 2.1 s (2 ticks) · 80% per tick · stacks | 38.55 | Foes | 0.1 × Melee_Damage (−385.5228) |
| Heal after 0.25 s | 321.27 HP | Self | 1.25 × Melee_HealSelf (257.0152) |
| Endurance after 0.25 s | +5 | Self | 5 × Melee_Ones (1) |
| if the target's health is 0 | |||
| Recovery for 30 s · unresistable · stacks | +12.5% | Self | 0.125 × Melee_Ones (1) |
| Regeneration for 30 s · unresistable · stacks | +20% | Self | 0.2 × Melee_Ones (1) |
| Regeneration for 30 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it | −100% | Foes | −1 × Melee_Ones (1) |
Vahzilok.Miscellaneous.DNA_Siphon
Enemies 1
- Salamander Boss · L20–35 · Vahzilok
Raw data
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