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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
Game data
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Quantum · Paragon Police

Leadership

Auto · Period 2 s · Toggle: PBAoE, Team +DEF(All), +DMG, +ToHit, +Res(Confuse, Fear), +Perception

A good leader knows how to protect his team. While active, this power increases the Defense of yourself and all nearby teammates.

Effects

Conditional

  • +3.5%Defense (All)for 2.25 s · unresistableif your endurance is above 20%Allies
  • +7.5%Damage dealt (All)for 2.25 s · ignores buffs and enhancements · unresistableif your endurance is above 20%Allies
  • +5%ToHitfor 2.25 s · unresistableif your endurance is above 20%Allies
  • +51.9%Perception debuff resistancefor 2.25 s · unresistableif your endurance is above 20%Allies
  • +34.6%Perceptionfor 2.25 s · unresistableif your endurance is above 20%Allies
  • +60.55%Confuse, fear resistancefor 2.25 s · unresistableif your endurance is above 20%Allies
  • mag 2.59Confuse protectionfor 2.25 s · unresistableif your endurance is above 20%Allies

Unenhanced · Boss · level 50 · Class of 2 of 6 enemies

Effect details

EffectValueTargetFormula
if your endurance is above 20%
Defense (All)
for 2.25 s · unresistable
+3.5%Allies0.35 × Ranged_Buff_Def (0.1)
Damage dealt (All)
for 2.25 s · ignores buffs and enhancements · unresistable
+7.5%Allies0.75 × Ranged_Buff_Dmg (0.1)
ToHit
for 2.25 s · unresistable
+5%Allies0.5 × Ranged_Buff_ToHit (0.1)
Perception debuff resistance
for 2.25 s · unresistable
+51.9%Allies1.5 × Ranged_Res_Boolean (0.346)
Perception
for 2.25 s · unresistable
+34.6%Allies1 × Ranged_Res_Boolean (0.346)
Confuse, fear resistance
for 2.25 s · unresistable
+60.55%Allies1.75 × Ranged_Res_Boolean (0.346)
Confuse protection
for 2.25 s · unresistable
mag 2.59Allies−7.5 × Ranged_Res_Boolean (0.346)

V_ParagonPolice.Quantum.Maneuvers

Enemies 6

Raw data

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