Inexhaustible
Your body is constantly evolving and adapting based on your surroundings. As a result you receive a moderate bonus to maximum hit points, regeneration, recovery as well as gaining a measure of Slow and Endurance Drain Resistance. Half of this power's maximum hit point increase is unenhanceable. While Efficient Adaptation is active, this power grants a small bonus to recovery and regeneration. While Defensive Adaptation is active you gain a small amount of additional maximum hit points. This power doesn't grant any bonuses to Offensive Adaptation. These special bonuses are unenhanceable. Inexhaustible is always active.
Effects
- Self · 5.25 s
- +21.54Max hit pointsunresistable
- +21.54Max hit pointsignores buffs and enhancements · unresistable
- +50%Regenerationunresistable
- +25%Recoveryunresistable
- +51.96%Endurance drain resistanceignores buffs and enhancements · unresistable
- +30%Slow resistanceignores buffs and enhancements · unresistable
Unenhanced · Minion · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Max hit points for 5.25 s · unresistable | +21.54 | Self | 0.5 × Melee_HealSelf (43.0768) |
| Max hit points for 5.25 s · ignores buffs and enhancements · unresistable | +21.54 | Self | 0.5 × Melee_HealSelf (43.0768) |
| Regeneration for 5.25 s · unresistable | +50% | Self | 0.5 × Melee_Ones (1) |
| Recovery for 5.25 s · unresistable | +25% | Self | 0.25 × Melee_Ones (1) |
| Endurance drain resistance for 5.25 s · ignores buffs and enhancements · unresistable | +51.96% | Self | 2 × Melee_Res_Boolean (0.2598) |
| Slow resistance for 5.25 s · ignores buffs and enhancements · unresistable | +30% | Self | 0.3 × Melee_Ones (1) |
V_Arachnos_Proxy.Bio_Armor.Inexhaustible
Raw data
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