Spin does moderate lethal damage to all foes within an 8' radius of you, then poisons them. The poison does toxic damage over time and slows their recovery rate and movement speed.
Effects
- Foes
- 1032.09Lethal damage
- 87.47Toxic damageafter 0.5 s · every 1 s for 3.1 s (3 ticks) · stacks
- Foes · 6 s
- −20%Movement speedstacks
- −20%Recharge, jump heightignores buffs and enhancements · stacks
Conditional
- 1032.09Lethal damage50% chance · if your build-up meter is above 0Foes
Unenhanced · Arch-villain · level 50 · Class of 3 of 6 enemies
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Lethal damage | 1032.09 | Foes | 1.18 × Melee_Damage (−874.6549) |
| Movement speed for 6 s · stacks | −20% | Foes | 0.2 × Melee_Slow (−1) |
| Recharge, jump height for 6 s · ignores buffs and enhancements · stacks | −20% | Foes | 0.2 × Melee_Slow (−1) |
| Toxic damage after 0.5 s · every 1 s for 3.1 s (3 ticks) · stacks | 87.47 | Foes | 0.1 × Melee_Damage (−874.6549) |
| 50% chance · if your build-up meter is above 0 | |||
| Lethal damage | 1032.09 | Foes | 1.18 × Melee_Damage (−874.6549) |
V_Arachnos.Nocturne.Spin
Raw data
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