Active Defense
When you activate this power, it grants protection from Sleep, Disorient, Fear, Immobilize, Confusion, Repel, Knockback, Hold and Defense Debuff effects for a short duration.
Effects
- Self · 10.25 s
- mag 10.38Confuse, fear, hold, disorient, sleep protectionignores buffs and enhancements · unresistable
- mag 10.38Immobilize protectionunresistable
- +10000%Knockback, repel resistanceignores buffs and enhancements · unresistable
- mag 10Knockback, repel protectionunresistable
- +17.3%Defense debuff resistance (All)unresistable
Unenhanced · Arch-villain · level 50 · Class of its enemy
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Confuse, fear, hold, disorient, sleep protection for 10.25 s · ignores buffs and enhancements · unresistable | mag 10.38 | Self | −30 × Melee_Res_Boolean (0.346) |
| Immobilize protection for 10.25 s · unresistable | mag 10.38 | Self | −30 × Melee_Res_Boolean (0.346) |
| Knockback, repel resistance for 10.25 s · ignores buffs and enhancements · unresistable | +10000% | Self | 100 × Melee_Ones (1) |
| Knockback, repel protection for 10.25 s · unresistable | mag 10 | Self | −10 × Melee_Ones (1) |
| Defense debuff resistance (All) for 10.25 s · unresistable | +17.3% | Self | 0.5 × Melee_Res_Boolean (0.346) |
SummerEvent.GodChampion.Active_Defense
Enemies 1
- The God Champion Archvillain · L29 · Summer Event
Raw data
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