You form negative energy into dark tentacles that can immobilize a foe, reducing their chance to hit and continuously drain their life force in the form of negative energy damage. Note that Midnight Grasp is unaffected by Range changes
Effects
- Target
- 1451.93Negative damage
- 96.21Negative damageafter 0.5 s · every 1 s for 9.1 s (9 ticks) · stacks
- 22.35 s mag 3Immobilize
- Target · 20 s
- −7.5%ToHitstacks
Unenhanced · Arch-villain · level 50 · Class of its enemy
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Negative damage | 1451.93 | Target | 1.66 × Melee_Damage (−874.6549) |
| Negative damage after 0.5 s · every 1 s for 9.1 s (9 ticks) · stacks | 96.21 | Target | 0.11 × Melee_Damage (−874.6549) |
| ToHit for 20 s · stacks | −7.5% | Target | 0.75 × Melee_DeBuff_ToHit (−0.1) |
| Immobilize | 22.35 s mag 3 | Target | 15 × Melee_Immobilize (1.49) |
Skulls.Morana.Midnight_Grasp
Enemies 1
- Morana Archvillain · L7–24 · Skulls
Raw data
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