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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Stone Armor · Sentinel Secondary

Terra Firma

Auto · Level 10 · Period 0.5 s · Auto: Self +To Hit, +ACC, +Range, Res(ToHit)

Being on solid ground allows you to more carefully aim your attack for optimal range. This power increases your chance to hit, accuracy, and range of your attacks and makes you more resistant to To-Hit debuffs, but only applies when you are near the ground.

Effects

  • Self
  • +2.5%ToHitunresistable
  • +27.68%ToHit debuff resistanceignores buffs and enhancements · unresistable
  • +10%Accuracyignores buffs and enhancements · unresistable
  • +15%Rangeignores buffs and enhancements · unresistable

Unenhanced · Sentinel · level 50

Proc chance

58.33%every 10 s

Effect details

EffectValueTargetFormula
ToHit
for 0.75 s · unresistable
+2.5%Self0.25 × Melee_Buff_ToHit (0.1)
ToHit debuff resistance
for 0.75 s · ignores buffs and enhancements · unresistable
+27.68%Self1 × Melee_Res_Boolean (0.2768)
Accuracy
for 0.75 s · ignores buffs and enhancements · unresistable
+10%Self0.1 × Melee_Ones (1)
Range
for 0.75 s · ignores buffs and enhancements · unresistable
+15%Self0.15 × Melee_Ones (1)

Sentinel_Defense.Stone_Armor.Terra_Firma

Raw data

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