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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
Game data
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23,001
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Scrapper Primary

Titan Weapons

You wield an over-sized weapon of some sort; a gigantic sword, mace or axe or possibly even a railroad crossing sign. The weapon's sheer mass gives it great destructive power, and your immense strength and skill allow you to use it as a devastating weapon. Titan Weapons as a set, has exceptional area of effect capability, while retaining a strong single target ability. Certain powers can only be used as follow up attacks and are grayed out when first entering combat, while others allow you to build up momentum and accelerate your attack speed for a few moments. Momentum is gained by using a Titan Weapon power when you don't already have Momentum. This effect lasts for 5 seconds. Once Momentum wears off, another Titan Weapon attack must be used to grant Momentum again.

Also: Brute Primary, Tanker Secondary

1
Defensive Sweep
Click · Melee(Cone), DMG(Smashing), Self +DEF(Melee, Smash)
41.82
17.6
4 s
5.36
2.2 s / 2.37610 ft10 ft 120° · 5
1
Crushing Blow
Click · Melee, DMG(Smashing), -DEF
102.6
45.72
8 s
8.78
2 s / 2.2449 ft—
2
Titan Sweep
Click · Melee (Cone), DMG(Smashing), Foe Knockdown
81.97
31.05
10 s
10.5
2.43 s / 2.6410 ft10 ft 120° · 5
6
Follow Through
Click · Melee, DMG(Smashing), Knockdown, Stun, Requires Momentum
122.62
92.9
10 s
10.5
1.1 s / 1.329 ft—
8
Build Momentum
Click · Self +DMG, +To Hit, +Momentum
——
90 s
5.2
1.17 s / 1.32Self—
12
Confront
Click · Ranged, Foe Taunt
——
3 s
—1.67 s / 1.84870 ft—
18
Rend Armor
Click · Melee, DMG(Smashing), Foe -Def(All), -Res(All)
182.68
72.84
16 s
15.64
2.3 s / 2.5089 ft—
22
Whirling Smash
Click · PBAoE Melee, DMG(Smashing), Knockdown, Requires Momentum
65.07
54.77
14 s
13.93
1 s / 1.188Self10 ft · 10
26
Arc of Destruction
Click · Melee (Cone), DMG(Smashing), Foe Knockback
140.43
48.36
16 s
15.64
2.7 s / 2.90410 ft10 ft 120° · 5

Scrapper, level 50, PvE, unenhanced. Damage is chance-weighted and excludes pets, critical hits and conditional effects. DPA: damage per second of server cast time.