Shout of Command
By bouncing a carefully pitched sound wave off an ally's ear drum, you can free him from any Disorient, Hold, Sleep, Confusion, Fear, or Immobilize effects, and leave him resistant to such effects for a good while. Protection will improve with multiple applications and as you advance in level. Clarity also provides your ally enhanced perception.
Effects
- Allies · 15 s
- mag 10.38Mez protectionunresistable · stacks
- +173%Sleep resistanceunresistable · stacks
Unenhanced · Arch-villain · level 50 · Class of 2 of 5 enemies
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Mez protection for 15 s · unresistable · stacks | mag 10.38 | Allies | −30 × Ranged_Res_Boolean (0.346) |
| Sleep resistance for 15 s · unresistable · stacks | +173% | Allies | 5 × Ranged_Res_Boolean (0.346) |
Romans.Romulus_Nictus.Shout_of_Command
Enemies 5
- Romulus Augustus Nictus Elite Boss · L35–55 · Romans
- Dorjan, Counsel to Romulus Archvillain · L50–60 · Romans Endgame
- Romulus Augustus Nictus Elite Boss · L50–60 · Romans Endgame
- Romulus Augustus Nictus Archvillain · L50–60 · Romans Endgame
- Echo of Romulus Augustus Pet · L50–55 · Time Echoes
Raw data
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