Ouro.fyi
Homecoming Issue 28 Page 4Game Data

Site

Game version
Homecoming Issue 28 Page 4
Game data
bin.pigg SHA-256
ae5752be81
Powers
23,001
Power sets
4,888
Enemies
9,055
Enhancement sets
227

Contact

In game
@Charler
Homecoming Forums
Charler
Discord
charrler

Rogues Gallery

Marcus Stribbling

Holo Man

Temporal Mending
Click · PBAoE, Heal(Ally), HoT(Ally), +RES(Speed/Rech Debuff)
——
18 s
13
2.03 s / 2.244Self—
Distortion Field
Click · Ranged (Location AoE), Foe(-Recharge, -Speed), Chance for Hold
——
60 s
14.56
2.03 s / 2.24470 ft—
Time Stop
Click · Ranged, Hold(Foe), -Regen(Foe), +RES(Foe, Heal)
——
16 s
11
1.93 s / 2.11270 ft—
Slowed Response
Click · Ranged (Targeted AoE), Foe -Defense, -Resistance
——
90 s
15.6
2.27 s / 2.50880 ft25 ft · 16
Chrono Shift
Click · PBAoE, Heal(Team), +HoT(Team), +End(Team), +Rec(Team), +Rech(Team)
——
500 s
20
2.03 s / 2.244Self25 ft · 255
Time Wall
Click · Ranged Foe, Moderate Damage(Energy), -Speed, -Recharge, -Regen, Special
481.9
260.77
4 s
5.2
1.6 s / 1.84860 ft—
Aging Touch
Click · Melee, Moderate DMG(Psionic)
587.92
494.88
6 s
6.86
1 s / 1.1887 ft—
Future Pain
Click · Melee, Foe Fear, Superior DMG(Psionic)
2833.88
1533.49
18 s
16.85
1.67 s / 1.8487 ft—
Chronos
Click · Self +Damage, +Recharge, +ToHit
——
90 s
10.4
1.17 s / 1.32Self—
Time Shift
Click · AoE, Foe Disorient, -Speed, -ToHit
——
90 s
20.18
2.03 s / 2.24470 ft20 ft · 10
Temporal Healing
Toggle · Self +Absorb, +Recovery, +Res(Slow, Regen Debuff)
——
10 s
—2.03 s / 2.244Self—
Flurry
Click · Melee, Light DMG(Smash), Foe Disorient
482.39
146.18
3 s
5.46
3.07 s / 3.37 ft—
Resistances
Auto · Resistance
—————Self—
End of Time
Click · PBAoE, Moderate DMG(Cold/Energy)
1077.57
480.2
17 s
16.02
2.03 s / 2.2447 ft10 ft · 10
Farsight
Click · PBAoE Team, +To-Hit, +Defense(All), +Perception
——
240 s
15.6
1.33 s / 1.584Self25 ft · 255
Hasten
Click · Self +Recharge
——
450 s
—0.73 s / 0.924Self—
Resistance
Auto · Resistance
—————Self—

default class, level 50, PvE, unenhanced. Damage is chance-weighted and excludes pets, critical hits and conditional effects. DPA: damage per second of server cast time.