Assault Rifle · Redirected Powers
Smoke Canister (grenade)
The Smoke Canister envelops all those in the affected area in a cloud of smoke. Most villains will not be able to see past normal melee range, although some may have better perception. If the villains are attacked, they will be alerted to your presence, but will suffer a penalty to their chance to hit.
Effects
- Foes · 2.5 s
- −90%Perceptionstacks
- −90%Perceptionstacks
Unenhanced · Blaster · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| Perception for 2.5 s · stacks | −90% | Foes | −0.9 × Ranged_Ones (1) |
| PvP only | |||
| Perception for 2.5 s · stacks | −90% | Foes | −0.9 × Ranged_Ones (1) |
Redirects.Assault_Rifle.Smoke_Grenade
Referenced by
- Smoke Canister Controller Primary · EntCreate
- Smoke Canister Dominator Primary · EntCreate
- Smoke Canister Mission Architect Attacks · EntCreate
- Smoke Canister Mission Architect Secondary · EntCreate
- Smoke Canister Arachnos Proxy · EntCreate
Raw data
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