Unstoppable
When Marauder activates this power, he not only become extremely resistant to most damage, but also to Disorient, Immobilization, Hold, and Sleep effects. Endurance recovery is also increased. Unstoppable costs little Endurance to activate, but when it wears off he is left exhausted, and drained of almost all Health and Endurance.
Effects
- Self · 120 s
- +45%Resistance (Smashing)ignores buffs and enhancements · unresistable · stacks
- +70%Resistance (Lethal, Fire, Cold, Energy, Negative, Toxic)ignores buffs and enhancements · unresistable · stacks
- +100%Recoveryignores buffs and enhancements · unresistable · stacks
- +1000%Hold, immobilize, disorient, sleep, knockback, repel resistanceignores buffs and enhancements · unresistable · stacks
- mag 100Knockback protectionignores buffs and enhancements · unresistable · stacks
- mag 10Hold, immobilize, disorient, sleep, repel protectionignores buffs and enhancements · unresistable · stacks
- Self
- −100%Enduranceafter 120 s · ignores buffs and enhancements · unresistable
- −90%Specialafter 120.1 s · ignores buffs and enhancements · unresistable
- +100%Specialafter 120 s · ignores buffs and enhancements · unresistable
Unenhanced · Arch-villain · level 50 · Class of 1 of 3 enemies
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Resistance (Smashing) for 120 s · ignores buffs and enhancements · unresistable · stacks | +45% | Self | 4.5 × Melee_Res_Dmg (0.1) |
| Resistance (Lethal, Fire, Cold, Energy, Negative, Toxic) for 120 s · ignores buffs and enhancements · unresistable · stacks | +70% | Self | 7 × Melee_Res_Dmg (0.1) |
| Recovery for 120 s · ignores buffs and enhancements · unresistable · stacks | +100% | Self | 1 × Melee_Ones (1) |
| Hold, immobilize, disorient, sleep, knockback, repel resistance for 120 s · ignores buffs and enhancements · unresistable · stacks | +1000% | Self | 10 × Melee_Ones (1) |
| Knockback protection for 120 s · ignores buffs and enhancements · unresistable · stacks | mag 100 | Self | −100 × Melee_Ones (1) |
| Hold, immobilize, disorient, sleep, repel protection for 120 s · ignores buffs and enhancements · unresistable · stacks | mag 10 | Self | −10 × Melee_Ones (1) |
| Endurance after 120 s · ignores buffs and enhancements · unresistable | −100% | Self | −1 × Melee_Ones (1) |
| Special after 120.1 s · ignores buffs and enhancements · unresistable | −90% | Self | −0.9 × Melee_Ones (1) |
| Special after 120 s · ignores buffs and enhancements · unresistable | +100% | Self | 1 × Melee_Ones (1) |
Praetorians.Marauder.Unstoppable
Enemies 3
- Marauder Archvillain · L20–55 · Event
- Marauder Archvillain · L40–55 · Marauder
- Coagulated Pollution Archvillain · L55 · Miscellaneous Labyrinth
Raw data
Loading…