Freaklok Boom · Pets and Pseudo-pets
Propane
Freaklok Boomers pose an interesting conundrum - let them explode? Or kill them and risk the accelerants wreaking havoc?
Effects
- Foes
- 4.45Fire damagestacks
- mag 0.67Knockbackdoesn't start within 10 s of being knocked back or up · ignores buffs and enhancements
Unenhanced · Pet · level 50 · Class of its enemy
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Fire damage for 0.5 s · stacks | 4.45 | Foes | 0.08 × Melee_Damage (−55.6599) |
| Knockback doesn't start within 10 s of being knocked back or up · ignores buffs and enhancements | mag 0.67 | Foes | 0.67 × Melee_Ones (1) |
| DesignerStatus for 1.05 s · ignores buffs and enhancements · unresistable | −1 | Foes | −1 × Melee_Ones (1) |
Pets.Freaklok_Boom.Freaklok_Explosion_Fire
Referenced by
- Kamikaze Freaklok · EntCreate
Enemies 1
- Propane Pet · L1–55 · Pets
Raw data
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