Decoy
Illusion Control
Decoy Auto · Intangible | — | — | — | — | — | Self | — | |
Fire Sword Click · Melee Taunt | 130.24 | 82.22 | 6 s | — | 1.33 s / 1.584 | 7 ft | — | |
Ice Sword Click · Melee Taunt | 130.24 | 82.22 | 6 s | — | 1.33 s / 1.584 | 7 ft | — | |
Punch Click · Melee Smash, Knockback | 130.24 | 89.7 | 6 s | — | 1.2 s / 1.452 | 7 ft | — | |
Hurl Click · Ranged Taunt | 75.57 | 28.63 | 12 s | — | 2.5 s / 2.64 | 40 ft | — | |
Power Bolt Click · Ranged Taunt | 75.57 | 63.61 | 4 s | — | 1 s / 1.188 | 80 ft | — | |
Fire Blast Click · Ranged Fire, DoT | 75.57 | 40.9 | 4 s | — | 1.67 s / 1.848 | 80 ft | — | |
Ice Blast Click · Ranged Cold/Smash, -Recharge | 75.57 | 40.9 | 4 s | — | 1.67 s / 1.848 | 80 ft | — | |
Lightning Bolt Click · Ranged Taunt | 75.57 | 40.9 | 4 s | — | 1.67 s / 1.848 | 80 ft | — |
default class, level 50, PvE, unenhanced. Damage is chance-weighted and excludes pets, critical hits and conditional effects. DPA: damage per second of server cast time.