Integration
You can Integrate your mind and body, making you resistant to Knockback, Disorient, Hold, Sleep, and Immobilization effects, as well as increase your regeneration rate, for as long as you can keep this toggle power active.
Effects
- Self · 999999 s
- +10000%Knockback resistanceignores buffs and enhancements · unresistable
- mag 10Knockback protectionunresistable
- mag 10.38Hold, immobilize, disorient, sleep protectionunresistable
- Self · 10.25 s
- +50%Regenerationignores buffs and enhancements · unresistable
- +100%Regenerationunresistable
Unenhanced · Boss · level 50 · Class of 2 of 4 enemies
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Knockback resistance for 999999 s · ignores buffs and enhancements · unresistable | +10000% | Self | 100 × Melee_Ones (1) |
| Knockback protection for 999999 s · unresistable | mag 10 | Self | −10 × Melee_Ones (1) |
| Hold, immobilize, disorient, sleep protection for 999999 s · unresistable | mag 10.38 | Self | −30 × Melee_Res_Boolean (0.346) |
| Regeneration for 10.25 s · ignores buffs and enhancements · unresistable | +50% | Self | 0.5 × Melee_Ones (1) |
| Regeneration for 10.25 s · unresistable | +100% | Self | 1 × Melee_Ones (1) |
P_Ghouls.Improved.Integration
Enemies 4
- Improved Type 90 Boss · L1–24 · Praetorian Ghouls Clean
- Improved Type 53 Lieutenant · L1–24 · Praetorian Ghouls Clean
- Improved Type 22 Minion · L1–24 · Praetorian Ghouls Clean
- Colonel Duray Boss · L1–24 · Praetorian Test
Raw data
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