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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
Game data
bin.pigg SHA-256
ae5752be81
Powers
23,001
Power sets
4,888
Enemies
9,055
Enhancement sets
227

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Jukebox · Objects

Jukebox

Auto · Period 90 s · Jukebox

Jukebox

Effects

Conditional

  • +100%NullBoolfor 90 s · ignores buffs and enhancements · unresistable · stacksif the to-hit roll is below 0.12Self
  • +100%NullBoolfor 90 s · ignores buffs and enhancements · unresistable · stacksif the to-hit roll is at least 0.12 and the to-hit roll is below 0.23Self
  • +100%NullBoolfor 90 s · ignores buffs and enhancements · unresistable · stacksif the to-hit roll is at least 0.23 and the to-hit roll is below 0.34Self
  • +100%NullBoolfor 90 s · ignores buffs and enhancements · unresistable · stacksif the to-hit roll is at least 0.34 and the to-hit roll is below 0.45Self
  • +100%NullBoolfor 90 s · ignores buffs and enhancements · unresistable · stacksif the to-hit roll is at least 0.45 and the to-hit roll is below 0.56Self
  • +100%NullBoolfor 90 s · ignores buffs and enhancements · unresistable · stacksif the to-hit roll is at least 0.56 and the to-hit roll is below 0.67Self
  • +100%NullBoolfor 90 s · ignores buffs and enhancements · unresistable · stacksif the to-hit roll is at least 0.67 and the to-hit roll is below 0.78Self
  • +100%NullBoolfor 90 s · ignores buffs and enhancements · unresistable · stacksif the to-hit roll is at least 0.78 and the to-hit roll is below 0.89Self
  • +100%NullBoolfor 90 s · ignores buffs and enhancements · unresistable · stacksif the to-hit roll is at least 0.89Self

Unenhanced · Minion · level 50 · Class of its enemy

Effect details

EffectValueTargetFormula
if the to-hit roll is below 0.12
NullBool
for 90 s · ignores buffs and enhancements · unresistable · stacks
+100%Self1 × Melee_Ones (1)
if the to-hit roll is at least 0.12 and the to-hit roll is below 0.23
NullBool
for 90 s · ignores buffs and enhancements · unresistable · stacks
+100%Self1 × Melee_Ones (1)
if the to-hit roll is at least 0.23 and the to-hit roll is below 0.34
NullBool
for 90 s · ignores buffs and enhancements · unresistable · stacks
+100%Self1 × Melee_Ones (1)
if the to-hit roll is at least 0.34 and the to-hit roll is below 0.45
NullBool
for 90 s · ignores buffs and enhancements · unresistable · stacks
+100%Self1 × Melee_Ones (1)
if the to-hit roll is at least 0.45 and the to-hit roll is below 0.56
NullBool
for 90 s · ignores buffs and enhancements · unresistable · stacks
+100%Self1 × Melee_Ones (1)
if the to-hit roll is at least 0.56 and the to-hit roll is below 0.67
NullBool
for 90 s · ignores buffs and enhancements · unresistable · stacks
+100%Self1 × Melee_Ones (1)
if the to-hit roll is at least 0.67 and the to-hit roll is below 0.78
NullBool
for 90 s · ignores buffs and enhancements · unresistable · stacks
+100%Self1 × Melee_Ones (1)
if the to-hit roll is at least 0.78 and the to-hit roll is below 0.89
NullBool
for 90 s · ignores buffs and enhancements · unresistable · stacks
+100%Self1 × Melee_Ones (1)
if the to-hit roll is at least 0.89
NullBool
for 90 s · ignores buffs and enhancements · unresistable · stacks
+100%Self1 × Melee_Ones (1)

Objects.Jukebox.Jukebox1

Enemies 1

Raw data

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