Impale
You throw a single large spine at a targeted foe. The affected target suffers lethal damage and is poisoned. The force of the spine's impact will also bring flying targets to the ground. The poison slows an affected target's movement and attack speeds. It may also cause immobilization and additional toxic damage over time. Note that Impale is unaffected by Range changes
Effects
- Target
- 185.05Lethal damage
- 23.13Toxic damageafter 0.5 s · every 1 s for 2.1 s (2 ticks) · 80% per tick · stacks
- Target · 15 s
- −160%Flystacks
- −30%Movement speedstacks
- −10%Rechargeignores buffs and enhancements · stacks
- −30%Jump heightignores buffs and enhancements · stacks
Conditional
- 11.17 s mag 0.33Immobilize50% chanceTarget
- 10 s mag 0.33Immobilizeignores buffs and enhancements50% chanceTarget
Unenhanced · Boss · level 50 · Class of 2 of 4 enemies
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Lethal damage | 185.05 | Target | 0.8 × Ranged_Damage (−231.3137) |
| Fly for 15 s · stacks | −160% | Target | −1.6 × Ranged_Ones (1) |
| Movement speed for 15 s · stacks | −30% | Target | 0.3 × Ranged_Slow (−1) |
| Recharge for 15 s · ignores buffs and enhancements · stacks | −10% | Target | 0.1 × Ranged_Slow (−1) |
| Jump height for 15 s · ignores buffs and enhancements · stacks | −30% | Target | 0.3 × Ranged_Slow (−1) |
| Toxic damage after 0.5 s · every 1 s for 2.1 s (2 ticks) · 80% per tick · stacks | 23.13 | Target | 0.1 × Ranged_Damage (−231.3137) |
| PvE only50% chance | |||
| Immobilize | 11.17 s mag 0.33 | Target | 10 × Ranged_Immobilize (1.1175) |
| PvP only50% chance | |||
| Immobilize ignores buffs and enhancements | 10 s mag 0.33 | Target | 10 × Ranged_Ones (1) |
NewPraetorians.Riptide.Impale
Enemies 4
- Coagulated Pollution Archvillain · L55 · Miscellaneous Labyrinth
- Riptide Archvillain · L30–55 · New Praetorians
- Riptide Boss · L30–55 · New Praetorians
- Riptide Boss · L30–55 · New Praetorians
Raw data
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