Overcharged Beam
You overcharge your beam rifle, releasing the accumulated power in a massive blast of energy targeted at your foes. This blast erupts on hitting the target, causing energy damage and significantly lowering the defenses of all foes caught in the burst. There is also a lingering damage over time effect, but this is much less powerful than the initial burst. Additionally, there is a strong chance that affected targets will be stunned.
Effects
- Foes
- 682.23Energy damage
- 52.48Energy damageafter 0.1 s · every 1 s for 4.1 s (4 ticks) · stacks
- Foes · 15 s
- −15%Defense (All)doesn't stack from the same caster; a new copy replaces it
Conditional
- 11.92 s mag 4Disorient75% chanceFoes
- 6 s mag 4Disorientdoesn't start while stunned or within 10 s after75% chanceFoes
Unenhanced · Arch-villain · level 50 · Class of 1 of 2 enemies
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Energy damage | 682.23 | Foes | 1.3 × Ranged_Damage (−524.7929) |
| Energy damage after 0.1 s · every 1 s for 4.1 s (4 ticks) · stacks | 52.48 | Foes | 0.1 × Ranged_Damage (−524.7929) |
| Defense (All) for 15 s · doesn't stack from the same caster; a new copy replaces it | −15% | Foes | 1.5 × Ranged_Debuff_Def (−0.1) |
| PvE only75% chance | |||
| Disorient | 11.92 s mag 4 | Foes | 8 × Ranged_Stun (1.49) |
| PvP only75% chance | |||
| Disorient doesn't start while stunned or within 10 s after | 6 s mag 4 | Foes | 6 × Ranged_Ones (1) |
NewPraetorians.Alec_Parson.Overcharged_Beam
Enemies 2
- Alec Parson Archvillain · L30–55 · New Praetorians
- Alec Parson Boss · L30–55 · New Praetorians
Raw data
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