Invincibility
While this power is active, for each foe in melee range you receive a bonus to Defense against all melee attacks, some Defense to Ranged attacks, and a bonus to your Accuracy. This power is most effective while fighting multiple opponents. Invincibility is ineffective if you are battling foes at a range.
Effects
- Foes
- 0.75 s mag 3Taunt
- Self
- +20%ToHitunresistable · stacks
- +10%Defense (Melee)unresistable · stacks
- +5%Defense (Ranged)unresistable · stacks
Unenhanced · Arch-villain · level 50 · Class of its enemy
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| Taunt | 0.75 s mag 3 | Foes | 0.75 × Melee_Ones (1) |
| ToHit for 1 s · unresistable · stacks | +20% | Self | 2 × Melee_Buff_ToHit (0.1) |
| Defense (Melee) for 1 s · unresistable · stacks | +10% | Self | 1 × Melee_Buff_Def (0.1) |
| Defense (Ranged) for 1 s · unresistable · stacks | +5% | Self | 0.5 × Melee_Buff_Def (0.1) |
Mission_Pets.Statesman.Invincibility
Enemies 1
- Statesman Archvillain · L54 · NPC Pets
Raw data
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