Time Manipulation · Mission Architect Secondary
Farsight
You give your allies a brief glimpse of the future and what is to come. This provides you and your team a moderate increase to your chance to hit and defense for a short period of time.
Effects
- Allies · 120 s
- +10%Defense (Ranged, Melee, AoE, Smashing, Lethal, Fire, Cold, Energy, Negative, Psionic)unresistable · doesn't stack from the same caster; a new copy replaces it
- +8%ToHitunresistable · doesn't stack from the same caster; a new copy replaces it
- +38.97%Perception debuff resistanceunresistable · doesn't stack from the same caster; a new copy replaces it
- +51.96%Perceptionunresistable · doesn't stack from the same caster; a new copy replaces it
Unenhanced · Minion · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Defense (Ranged, Melee, AoE, Smashing, Lethal, Fire, Cold, Energy, Negative, Psionic) for 120 s · unresistable · doesn't stack from the same caster; a new copy replaces it | +10% | Allies | 1.25 × Ranged_Buff_Def (0.08) |
| ToHit for 120 s · unresistable · doesn't stack from the same caster; a new copy replaces it | +8% | Allies | 1 × Ranged_Buff_ToHit (0.08) |
| Perception debuff resistance for 120 s · unresistable · doesn't stack from the same caster; a new copy replaces it | +38.97% | Allies | 1.5 × Ranged_Res_Boolean (0.2598) |
| Perception for 120 s · unresistable · doesn't stack from the same caster; a new copy replaces it | +51.96% | Allies | 2 × Ranged_Res_Boolean (0.2598) |
Mission_Maker_Secondary.Time_Manipulation.Farsight
Raw data
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