Temporal Manipulation · Mission Architect Secondary
Time Stop
You trap your target within the flow of time causing them to be held helpless. Even those resistant to the effects of Time Stop's hold will still have their regeneration rate and healing effects reduced for a brief period. Targets affected by Time Crawl will suffer from a more powerful hold, however its benefits are brief.
Effects
- Target
- 4.5 s mag 2Hold
- 2.7 sHold
- Target · 20 s
- −11.25%Heal strengthignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it
- −50%Regenerationignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it
Conditional
- 1.35 sHoldif the target has the Time Crawl Debuff powerTarget
Unenhanced · Minion · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Hold | 4.5 s mag 2 | Target | 10 × Ranged_Immobilize (0.45) |
| Hold | 2.7 s | Target | 6 × Ranged_Immobilize (0.45) |
| Heal strength for 20 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it | −11.25% | Target | −0.25 × Ranged_Stun (0.45) |
| Regeneration for 20 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it | −50% | Target | −0.5 × Ranged_Ones (1) |
| if the target has the Time Crawl Debuff power | |||
| Hold | 1.35 s | Target | 3 × Ranged_Immobilize (0.45) |
Mission_Maker_Secondary.Temporal_Manipulation.Time_Stop
Raw data
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