Regeneration · Mission Architect Secondary
Resilience
You are more Resilient. This power allows you to build up a resistance to Disorientation effects. You tend not to get Disoriented, and if you do, it wears off quickly. This resistance to Disorientation gets stronger as you go up in level. Resilience also grants some resistance to Smashing, Lethal and Toxic damage. This power is always on.
Effects
- Self · 999999 s
- +173%Disorient resistanceignores buffs and enhancements · unresistable
- mag 5.19Disorient protectionunresistable
- +224.9%Disorient resistanceignores buffs and enhancements · unresistable
- +7.5%Resistance (Lethal)unresistable
- +10%Resistance (Toxic)unresistable
Unenhanced · Boss · level 50 · Class of all 2 enemies
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Disorient resistance for 999999 s · ignores buffs and enhancements · unresistable | +173% | Self | 5 × Melee_Res_Boolean (0.346) |
| Disorient protection for 999999 s · unresistable | mag 5.19 | Self | −15 × Melee_Res_Boolean (0.346) |
| Disorient resistance for 999999 s · ignores buffs and enhancements · unresistable | +224.9% | Self | 6.5 × Melee_Res_Boolean (0.346) |
| Resistance (Lethal) for 999999 s · unresistable | +7.5% | Self | 0.75 × Melee_Res_Dmg (0.1) |
| Resistance (Toxic) for 999999 s · unresistable | +10% | Self | 1 × Melee_Res_Dmg (0.1) |
Mission_Maker_Secondary.Regeneration.Resilience
Enemies 2
- Gloryhound Boss · L50 · Paragon Heroes
- Luna Boss · L50 · Paragon Heroes
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