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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Radiation Emission · Mission Architect Secondary

EM Pulse

Click · PBAoE, Foe Hold, -END, -Regen, Special vs. Robots; Self -Recovery

You can unleash a massive pulse of electromagnetic energy. This EMP can affect machines, and is even powerful enough to affect synaptic brain patterns. It will drain the Endurance and HP Regeneration of all affected targets and leave them incapacitated and Held for a long while. Additionally, most machines and robots will take moderate high damage. However, this power uses a lot of Endurance and leaves you unable to recover Endurance for a while.

Effects

  • Foes
  • 2.7 s mag 3Hold
  • −55%Endurance
  • Foes · 15 s
  • −1000%Regenerationignores buffs and enhancements · stacks
  • Self · 15 s
  • −50%Recoveryignores buffs and enhancements · unresistable · stacks

Conditional

  • 2.7 sHold50% chanceFoes
  • 122.94Energy damageif the target is tagged ElectronicFoes

Unenhanced · Minion · level 50

Effect details

EffectValueTargetFormula
Hold
2.7 s mag 3Foes6 × Ranged_Immobilize (0.45)
Endurance
−55%Foes−0.55 × Ranged_Ones (1)
Regeneration
for 15 s · ignores buffs and enhancements · stacks
−1000%Foes−10 × Ranged_Ones (1)
Recovery
for 15 s · ignores buffs and enhancements · unresistable · stacks
−50%Self−0.5 × Ranged_Ones (1)
50% chance
Hold
2.7 sFoes6 × Ranged_Immobilize (0.45)
if the target is tagged Electronic
Energy damage
122.94Foes1.64 × Ranged_Tempdamage (−74.9628)

Mission_Maker_Secondary.Radiation_Emission.EM_Pulse

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