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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Ninjitsu · Mission Architect Secondary

Blinding Powder

Click · Ranged (Cone), Foe -To Hit, Sleep, Confuse, -Perception

You throw a handful of Blinding powder in a wide arc at your foes. Most foes will be blinded, and unable to see. Some affected targets may be overcome by the powder that they may start attacking their own allies. If you attack the blinded foes, they will be alerted to your presence, but will continue to suffer a penalty to their chance to hit.

Effects

  • Foes
  • 4.5 s mag 2Sleepafter 0.25 s
  • Foes · 15 s
  • −8%ToHitdoesn't stack from the same caster; a new copy replaces it
  • Foes · 20 s
  • −90%Perceptiondoesn't stack from the same caster; a new copy replaces it

Conditional

  • 9 s mag 2Confuse50% chanceFoes

Unenhanced · Minion · level 50

Effect details

EffectValueTargetFormula
Sleep
after 0.25 s
4.5 s mag 2Foes10 × Melee_Sleep (0.45)
ToHit
for 15 s · doesn't stack from the same caster; a new copy replaces it
−8%Foes1 × Melee_DeBuff_ToHit (−0.08)
Perception
for 20 s · doesn't stack from the same caster; a new copy replaces it
−90%Foes−0.9 × Melee_Ones (1)
50% chance
Confuse
9 s mag 2Foes20 × Melee_Immobilize (0.45)

Mission_Maker_Secondary.Ninjitsu.Blinding_Powder

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