Ninja Training · Mission Architect Secondary
Blinding Powder
You throw a handful of Blinding powder in a wide arc at your foes. Most foes will be blinded, and unable to see. Some affected targets may be overcome by the powder that they may start attacking their own allies. If you attack the blinded foes, they will be alerted to your presence, but will continue to suffer a penalty to their chance to hit.
Effects
- Foes
- 4.5 s mag 3Sleepafter 0.25 s
- Foes · 15 s
- −8%ToHitdoesn't stack from the same caster; a new copy replaces it
- Foes · 20 s
- −90%Perceptiondoesn't stack from the same caster; a new copy replaces it
Conditional
- 3.6 s mag 3Confuse50% chanceFoes
Unenhanced · Minion · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Sleep after 0.25 s | 4.5 s mag 3 | Foes | 10 × Melee_Sleep (0.45) |
| ToHit for 15 s · doesn't stack from the same caster; a new copy replaces it | −8% | Foes | 1 × Melee_DeBuff_ToHit (−0.08) |
| Perception for 20 s · doesn't stack from the same caster; a new copy replaces it | −90% | Foes | −0.9 × Melee_Ones (1) |
| 50% chance | |||
| Confuse | 3.6 s mag 3 | Foes | 8 × Melee_Immobilize (0.45) |
Mission_Maker_Secondary.Ninja_Training.Blinding_Powder
Raw data
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