Mental Manipulation · Mission Architect Secondary
World of Confusion
This toggle power allows you to cause psionic damage and cause confusion within a group of foes, creating chaos. The chance of confusing an enemy is lower than then chance of damaging them, and it may take multiple hits to affect stronger opponents. All affected foes within the area will turn and attack each other, ignoring all heroes. You will not receive any Experience Points for foes defeated by Confused enemies.
Effects
Conditional
- 1.5 s mag 2Confuseif the to-hit roll + 0.25 is below the to-hit chance, and you aren't held, stunned or asleepFoes
- 9Psionic damageif you aren't held, stunned or asleepFoes
Unenhanced · Minion · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| if the to-hit roll + 0.25 is below the to-hit chance, and you aren't held, stunned or asleep | |||
| Confuse | 1.5 s mag 2 | Foes | 1.5 × Ranged_Ones (1) |
| if you aren't held, stunned or asleep | |||
| Psionic damage | 9 | Foes | 0.12 × Ranged_Tempdamage (−74.9628) |
Mission_Maker_Secondary.Mental_Manipulation.World_of_Confusion
Raw data
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