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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Martial Combat · Mission Architect Secondary

Inner Will

Auto · Period 2 s · Self Heal, Special

When pushed to your limit, you can tap into an inner reserve of power, allowing you to overcome impossible odds. When you are below half health, below half endurance, or the victim of any status effect, you may activate Inner Will. Inner Will cancels any status effects currently affecting you, increases your resistance to status effects by 100%, and increases the power of your own status effect-inducing powers. Inner Will also heals you for a moderate amount when activated.

Recharge: Long.

Effects

Conditional

  • variesDisorientfor 30 s · ignores buffs and enhancements · unresistableif your health is below 50%, your endurance is below 50%, or you're held, immobilized, stunned, terrorized, confused or asleepSelf
  • variesSleepfor 30 s · ignores buffs and enhancements · unresistableif your health is below 50%, your endurance is below 50%, or you're held, immobilized, stunned, terrorized, confused or asleepSelf
  • variesImmobilizefor 30 s · ignores buffs and enhancements · unresistableif your health is below 50%, your endurance is below 50%, or you're held, immobilized, stunned, terrorized, confused or asleepSelf
  • variesHoldfor 30 s · ignores buffs and enhancements · unresistableif your health is below 50%, your endurance is below 50%, or you're held, immobilized, stunned, terrorized, confused or asleepSelf
  • variesConfusefor 30 s · ignores buffs and enhancements · unresistableif your health is below 50%, your endurance is below 50%, or you're held, immobilized, stunned, terrorized, confused or asleepSelf
  • variesFearfor 30 s · ignores buffs and enhancements · unresistableif your health is below 50%, your endurance is below 50%, or you're held, immobilized, stunned, terrorized, confused or asleepSelf
  • +100%Mez resistancefor 30 s · ignores buffs and enhancements · unresistableif your health is below 50%, your endurance is below 50%, or you're held, immobilized, stunned, terrorized, confused or asleepSelf
  • +50%Mez strengthfor 30 s · ignores buffs and enhancements · unresistableif your health is below 50%, your endurance is below 50%, or you're held, immobilized, stunned, terrorized, confused or asleepSelf
  • +7.5%Healignores buffs and enhancementsif your health is below 50%, your endurance is below 50%, or you're held, immobilized, stunned, terrorized, confused or asleepSelf
  • +7.5%Healif your health is below 50%, your endurance is below 50%, or you're held, immobilized, stunned, terrorized, confused or asleepSelf

Unenhanced · Minion · level 50

Effect details

EffectValueTargetFormula
if your health is below 50%, your endurance is below 50%, or you're held, immobilized, stunned, terrorized, confused or asleep · tags InnerWill
Disorient
for 30 s · ignores buffs and enhancements · unresistable
variesSelf−(your modifier of stun + 1, limited to 2 to 30)
Sleep
for 30 s · ignores buffs and enhancements · unresistable
variesSelf−(your modifier of sleep + 1, limited to 2 to 30)
Immobilize
for 30 s · ignores buffs and enhancements · unresistable
variesSelf−(your modifier of immobilize + 1, limited to 2 to 30)
Hold
for 30 s · ignores buffs and enhancements · unresistable
variesSelf−(your modifier of held + 1, limited to 2 to 30)
Confuse
for 30 s · ignores buffs and enhancements · unresistable
variesSelf−(your modifier of confused + 1, limited to 2 to 30)
Fear
for 30 s · ignores buffs and enhancements · unresistable
variesSelf−(your modifier of terrorized + 1, limited to 2 to 30)
Mez resistance
for 30 s · ignores buffs and enhancements · unresistable
+100%Self1 × Melee_Ones (1)
Mez strength
for 30 s · ignores buffs and enhancements · unresistable
+50%Self0.5 × Melee_Ones (1)
Heal
ignores buffs and enhancements
+7.5%Self0.075 × Melee_Ones (1)
Heal
+7.5%Self0.075 × Melee_Ones (1)
GlobalChanceMod
after 1.1 s · for 90 s · ignores buffs and enhancements · unresistable
−100000%Self−1000 × Melee_Ones (1)
Null
for 1 s · stacks
0%Self0 × Melee_Ones (1)

Mission_Maker_Secondary.Martial_Manipulation.Inner_Will

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