Martial Combat · Mission Architect Secondary
Inner Will
When pushed to your limit, you can tap into an inner reserve of power, allowing you to overcome impossible odds. When you are below half health, below half endurance, or the victim of any status effect, you may activate Inner Will. Inner Will cancels any status effects currently affecting you, increases your resistance to status effects by 100%, and increases the power of your own status effect-inducing powers. Inner Will also heals you for a moderate amount when activated.
Recharge: Long.
Effects
Conditional
- variesDisorientfor 30 s · ignores buffs and enhancements · unresistableif your health is below 50%, your endurance is below 50%, or you're held, immobilized, stunned, terrorized, confused or asleepSelf
- variesSleepfor 30 s · ignores buffs and enhancements · unresistableif your health is below 50%, your endurance is below 50%, or you're held, immobilized, stunned, terrorized, confused or asleepSelf
- variesImmobilizefor 30 s · ignores buffs and enhancements · unresistableif your health is below 50%, your endurance is below 50%, or you're held, immobilized, stunned, terrorized, confused or asleepSelf
- variesHoldfor 30 s · ignores buffs and enhancements · unresistableif your health is below 50%, your endurance is below 50%, or you're held, immobilized, stunned, terrorized, confused or asleepSelf
- variesConfusefor 30 s · ignores buffs and enhancements · unresistableif your health is below 50%, your endurance is below 50%, or you're held, immobilized, stunned, terrorized, confused or asleepSelf
- variesFearfor 30 s · ignores buffs and enhancements · unresistableif your health is below 50%, your endurance is below 50%, or you're held, immobilized, stunned, terrorized, confused or asleepSelf
- +100%Mez resistancefor 30 s · ignores buffs and enhancements · unresistableif your health is below 50%, your endurance is below 50%, or you're held, immobilized, stunned, terrorized, confused or asleepSelf
- +50%Mez strengthfor 30 s · ignores buffs and enhancements · unresistableif your health is below 50%, your endurance is below 50%, or you're held, immobilized, stunned, terrorized, confused or asleepSelf
- +7.5%Healignores buffs and enhancementsif your health is below 50%, your endurance is below 50%, or you're held, immobilized, stunned, terrorized, confused or asleepSelf
- +7.5%Healif your health is below 50%, your endurance is below 50%, or you're held, immobilized, stunned, terrorized, confused or asleepSelf
Unenhanced · Minion · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
if your health is below 50%, your endurance is below 50%, or you're held, immobilized, stunned, terrorized, confused or asleep · tags InnerWill | |||
| Disorient for 30 s · ignores buffs and enhancements · unresistable | varies | Self | −(your modifier of stun + 1, limited to 2 to 30) |
| Sleep for 30 s · ignores buffs and enhancements · unresistable | varies | Self | −(your modifier of sleep + 1, limited to 2 to 30) |
| Immobilize for 30 s · ignores buffs and enhancements · unresistable | varies | Self | −(your modifier of immobilize + 1, limited to 2 to 30) |
| Hold for 30 s · ignores buffs and enhancements · unresistable | varies | Self | −(your modifier of held + 1, limited to 2 to 30) |
| Confuse for 30 s · ignores buffs and enhancements · unresistable | varies | Self | −(your modifier of confused + 1, limited to 2 to 30) |
| Fear for 30 s · ignores buffs and enhancements · unresistable | varies | Self | −(your modifier of terrorized + 1, limited to 2 to 30) |
| Mez resistance for 30 s · ignores buffs and enhancements · unresistable | +100% | Self | 1 × Melee_Ones (1) |
| Mez strength for 30 s · ignores buffs and enhancements · unresistable | +50% | Self | 0.5 × Melee_Ones (1) |
| Heal ignores buffs and enhancements | +7.5% | Self | 0.075 × Melee_Ones (1) |
| Heal | +7.5% | Self | 0.075 × Melee_Ones (1) |
| GlobalChanceMod after 1.1 s · for 90 s · ignores buffs and enhancements · unresistable | −100000% | Self | −1000 × Melee_Ones (1) |
| Null for 1 s · stacks | 0% | Self | 0 × Melee_Ones (1) |
Mission_Maker_Secondary.Martial_Manipulation.Inner_Will
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