Kinetic Melee · Mission Architect Secondary
Body Blow
A much more powerful, yet slower version of Quick Strike. Body Blow is capable of stunning an opponent occasionally. Damage: Moderate
Effects
- Target
- 31.06Smashing damage
- 93.17Energy damage
- Target · 5 s
- −6%Damage dealt (Smashing, Lethal, Fire, Cold, Energy, Negative)ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
Conditional
- 2.7 s mag 3Disorient20% chanceTarget
- Grants → Power Siphonignores buffs and enhancements · unresistableif you're in Siphon mode (from Power Siphon)Self
Unenhanced · Minion · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Smashing damage | 31.06 | Target | 0.29 × Melee_Tempdamage (−107.0897) |
| Energy damage | 93.17 | Target | 0.87 × Melee_Tempdamage (−107.0897) |
| Damage dealt (Smashing, Lethal, Fire, Cold, Energy, Negative) for 5 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | −6% | Target | 0.75 × Melee_Debuff_Dam (−0.08) |
| 20% chance | |||
| Disorient | 2.7 s mag 3 | Target | 6 × Melee_Stun (0.45) |
| if you're in Siphon mode (from Power Siphon) | |||
| Grants → Power Siphon ignores buffs and enhancements · unresistable | Self | | |
Mission_Maker_Secondary.Kinetic_Attack.Body_Blow
Raw data
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