Fire Manipulation · Mission Architect Secondary
Hot Feet
While active, you heat the earth in a large area around yourself. Enemy movement is Slowed as they attempt to flee the immediate area. All foes in the affected area may also suffer some damage over time. You cannot fly and must be near the ground to use this power. Damage: Minor(DoT)
Effects
Conditional
- 26.77Fire damageif you aren't held, stunned or asleepFoes
- −1000%Flyfor 15 s · unresistable · stacksif you aren't held, stunned or asleepFoes
- −52.5%Run speedfor 2.3 sif you aren't held, stunned or asleepFoes
Unenhanced · Minion · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| if you aren't held, stunned or asleep | |||
| Fire damage | 26.77 | Foes | 0.25 × Melee_Tempdamage (−107.0897) |
| Fly for 15 s · unresistable · stacks | −1000% | Foes | −10 × Melee_Ones (1) |
| Run speed for 2.3 s | −52.5% | Foes | 0.7 × Melee_Slow (−0.75) |
Mission_Maker_Secondary.Fire_Manipulation.Hot_Feet
Raw data
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