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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Energy Melee · Mission Architect Secondary

Barrage

Click · Melee, DMG(Energy), Foe Disorient, Special

You perform a quick punch that deals moderate damage. Coupled with other energy punches, Barrage can Disorient a foe. This power will have a 100% chance to stun and weaken the target's secondary effects and regeneration rate if used while in Energy Focus mode. Damage: Moderate

Effects

  • Target
  • 70.68Energy damageevery 0.25 s for 0.3 s (1 ticks) · stacks

Conditional

  • 2.7 s mag 2Disorient10% chanceTarget
  • −100%Regenerationfor 15 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces itif you have the Energy Store powerTarget
  • Removes → Energy Focusignores buffs and enhancements · unresistableif you have the Energy Store powerSelf
  • −11.25%Run speed, fly speed, heal, absorb, endurance, confused, terrorized, held, immobilized, stunned, sleep strengthfor 15 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces itif you have the Energy Store powerTarget
  • −11.25%Defense strength (All)for 15 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces itif you have the Energy Store powerTarget

Unenhanced · Minion · level 50

Effect details

EffectValueTargetFormula
Energy damage
every 0.25 s for 0.3 s (1 ticks) · stacks
70.68Target0.66 × Melee_Tempdamage (−107.0897)
10% chance · tags EnergyRelease
Disorient
2.7 s mag 2Target6 × Melee_Stun (0.45)
if you have the Energy Store power · tags EnergyRelease
Regeneration
for 15 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it
−100%Target−1 × Melee_Ones (1)
Removes → Energy Focus
ignores buffs and enhancements · unresistable
Self
if you have the Energy Store power · tags ScheduleA, EnergyRelease
Run speed, fly speed, heal, absorb, endurance, confused, terrorized, held, immobilized, stunned, sleep strength
for 15 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
−11.25%Target−0.25 × Melee_Stun (0.45)
if you have the Energy Store power · tags ScheduleB, EnergyRelease
Defense strength (All)
for 15 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
−11.25%Target−0.25 × Melee_Stun (0.45)

Mission_Maker_Secondary.Energy_Melee.Barrage

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