Energy Aura · Mission Architect Secondary
Overload
You can Overload your Energy Aura and dramatically improve your defense to all attack types except Psionic Attacks. Overload also grants you high resistance to Defense Debuffs. This Energy Aura is so powerful, that it can even absorb some damage, effectively increasing your Max Hit Points, However, when Overload wears off, you are left drained of all Endurance and unable to Recover Endurance for a while.
Effects
- Self · 45 s
- +25%Defense (Smashing, Lethal, Fire, Cold, Energy, Negative)unresistable · doesn't stack from the same caster; a new copy replaces it
- +100%Recoveryunresistable · doesn't stack from the same caster; a new copy replaces it
- +1028.06Max hit pointsunresistable · doesn't stack from the same caster; a new copy replaces it
- +34.6%Defense debuff resistance (All)ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
Unenhanced · Boss · level 50 · Class of its enemy
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Defense (Smashing, Lethal, Fire, Cold, Energy, Negative) for 45 s · unresistable · doesn't stack from the same caster; a new copy replaces it | +25% | Self | 2.5 × Melee_Buff_Def (0.1) |
| Recovery for 45 s · unresistable · doesn't stack from the same caster; a new copy replaces it | +100% | Self | 1 × Melee_Ones (1) |
| Max hit points for 45 s · unresistable · doesn't stack from the same caster; a new copy replaces it | +1028.06 | Self | 4 × Melee_HealSelf (257.0152) |
| Defense debuff resistance (All) for 45 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | +34.6% | Self | 1 × Melee_Res_Boolean (0.346) |
Mission_Maker_Secondary.Energy_Aura.Overload
Enemies 1
- Kid Electronix Boss · L50 · Paragon Heroes
Raw data
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