Zombie
The walking dead may be slow and stupid, but wise heroes know better than to underestimate them. Even when a person survives an encounter with a zombie, he rarely escapes entirely unscathed. He will often find himself waking in the night, shuddering at the memory of a dry and lifeless touch.
Resistance Auto Res Sleep, Fear, Disorient, Slow, Smashing, Cold, Negative, Toxic, Psionic | — | — | — | — | — | Self | — | |
Zombie Brawl Click · Melee Smash | 29.07 | 31.46 | 4 s | 5.2 | 0.67 s / 0.924 | 5 ft | — | |
Super Leap Auto · Self Leap | — | — | — | — | — | Self | — | |
Projectile Vomit Click · DoT(Toxic) | 30.7 | 19.38 | 12 s | 5.2 | 1.33 s / 1.584 | 40 ft | 40 ft 20° · 16 | |
Zombie Vomit Click · DoT(Toxic) | 38.72 | 13.33 | 12 s | 6.86 | 2.67 s / 2.904 | 8 ft | 5 ft · 5 | |
Enchant Auto · Enchant | — | — | — | — | — | Self | — | |
Siphon Life Click · -To Hit | 25.06 | 11.87 | 30 s | 7.8 | 1.93 s / 2.112 | 5 ft | — | |
Empower Auto · Empower | — | — | — | — | — | Self | — |
default class, level 50, PvE, unenhanced. Damage is chance-weighted and excludes pets, critical hits and conditional effects. DPA: damage per second of server cast time.