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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Medic · Mission Architect Pets

Stimulant

Click · Close, Ally Res(Disorient, Hold, Immobilize, Sleep, Fear, Confuse)

Frees an ally from any Immobilization, Sleep, Disorient, Hold, Fear or Confuse effects and leaves them resistant to such effects for a brief time. Protection will improve with Multiple applications and as you advance in level. This power is interruptible and shouldn't be used in the heat of combat. Note that Stimulant is unaffected by Recharge Time changes

Effects

  • Allies · 45 s
  • mag 5.19Mez protectionunresistable · stacks

Unenhanced · Henchman · level 50 · Class of its enemy

Effect details

EffectValueTargetFormula
Mez protection
for 45 s · unresistable · stacks
mag 5.19Allies−20 × Ranged_Res_Boolean (0.2595)

Mission_Maker_Pets.Medic.Stimulant

Referenced by

  • Soldiers Mission Architect Attacks · EntCreate

Enemies 1

  • Medic Pet · L1–55 · NPC Pets

Raw data

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