You still carry a charge leftover from the Synaptic Overload. You may accidentally release this charge and zap a nearby ally.
Effects
- Target
- 22.35 s mag 4Confuse
Conditional
- 14.9 sConfuse20% chanceTarget
Unenhanced · Pet · level 50 · Class of its enemy
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Confuse | 22.35 s mag 4 | Target | 15 × Melee_Stun (1.49) |
| SetMode every 3.25 s for 8 s (2 ticks) · ignores buffs and enhancements · unresistable | +7900% | Target | Magnitude 79 |
| Null for 0.5 s · ignores buffs and enhancements · unresistable · stacks | +100% | Target | 1 × Melee_Ones (1) |
20% chance · tags Overpower | |||
| Confuse | 14.9 s | Target | 10 × Melee_Immobilize (1.49) |
Mission_Maker_Pets.Chain_Confuse_Controller_Jump3.Charge
Referenced by
- Charge Mission Architect Pets · EntCreate
Enemies 1
- Chain Confuse Jump 3 Pet · L1–55 · NPC Pets
Raw data
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