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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Savage Melee · Mission Architect Attacks

Hemorrhage

Click · Melee, DMG(Lethal), Foe Special DoT (Lethal), -Blood Frenzy

You viciously tear at your foe causing a light amount of lethal damage. Additionally, the target will suffer from lethal damage over time. Hemorrhage consumes all stacks of Blood Frenzy. This power's damage over time effect will scale with the number of stacks of Blood Frenzy. Using this power with 5 stacks of Blood Frenzy causes you to become Exhausted for a short time, but the duration of Hemorrhage's damage over time effect is increased. While exhausted you cannot gain Blood Frenzy. Damage: High, Special DoT

Effects

  • Target
  • 81.39Lethal damage

Conditional

  • 34.91Lethal damageafter 1 s · every 1 s for 4.1 s (4 ticks) · base value; the game scales it with an expression · stacksif you have fewer than 5 of the Savage Melee Blood Frenzy Stalker powerTarget
  • 36.73Lethal damageafter 1 s · every 1 s for 5.1 s (5 ticks) · base value; the game scales it with an expression · stacksif you have more than 4 of the Savage Melee Blood Frenzy Stalker powerTarget
  • Removes → Blood Frenzyignores buffs and enhancements · unresistableif you don't have the Savage Melee Exhausted power and you have more than 4 of the Savage Melee Blood Frenzy Stalker powerSelf
  • Grants → Exhaustedignores buffs and enhancements · unresistableif you don't have the Savage Melee Exhausted power and you have more than 4 of the Savage Melee Blood Frenzy Stalker powerSelf

Unenhanced · Minion · level 50

Effect details

EffectValueTargetFormula
Lethal damage
81.39Target0.76 × Melee_Tempdamage (−107.0897)
if you have fewer than 5 of the Savage Melee Blood Frenzy Stalker power
Lethal damage
after 1 s · every 1 s for 4.1 s (4 ticks) · base value; the game scales it with an expression · stacks
34.91Target0.326 × Melee_Tempdamage (−107.0897)
if you have more than 4 of the Savage Melee Blood Frenzy Stalker power
Lethal damage
after 1 s · every 1 s for 5.1 s (5 ticks) · base value; the game scales it with an expression · stacks
36.73Target0.343 × Melee_Tempdamage (−107.0897)
if you don't have the Savage Melee Exhausted power and you have more than 4 of the Savage Melee Blood Frenzy Stalker power
Removes → Blood Frenzy
ignores buffs and enhancements · unresistable
Self
Grants → Exhausted
ignores buffs and enhancements · unresistable
Self

Mission_Maker_Attacks.Savage_Melee.Hemorrhage

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