Fire Control · Mission Architect Attacks
Fire Cages
Immobilizes a group of foes in Fire Cages, dealing Fire damage over time. More resilient foes may require multiple Fire Cages to Immobilize. Fire Cages is slower and less damaging than Ring of Fire, but can capture multiple targets. Damage: Minor(DoT)
Effects
- Foes
- 23.56Fire damageevery 2 s for 5.2 s (2 ticks) · stacks
- 11.17 s mag 3Immobilize
- Foes · 12 s
- +10000%Knockback resistanceignores buffs and enhancements · unresistable · stacks
- Foes · 10 s
- −160%Flyunresistable · stacks
Conditional
- 23.56Fire damageevery 2 s for 5.2 s (2 ticks) · stackschance 0%Foes
- 11.17 sImmobilize50% chanceFoes
Unenhanced · Boss · level 50 · Class of all 2 enemies
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Fire damage every 2 s for 5.2 s (2 ticks) · stacks | 23.56 | Foes | 0.11 × Ranged_Tempdamage (−214.1793) |
| Immobilize | 11.17 s mag 3 | Foes | 10 × Ranged_Immobilize (1.1175) |
| Knockback resistance for 12 s · ignores buffs and enhancements · unresistable · stacks | +10000% | Foes | 100 × Ranged_Ones (1) |
| Fly for 10 s · unresistable · stacks | −160% | Foes | −1.6 × Ranged_Ones (1) |
| chance 0% (switched on by another power) | |||
| Fire damage every 2 s for 5.2 s (2 ticks) · stacks | 23.56 | Foes | 0.11 × Ranged_Tempdamage (−214.1793) |
50% chance · tags Overpower | |||
| Immobilize | 11.17 s | Foes | 10 × Ranged_Immobilize (1.1175) |
Mission_Maker_Attacks.Fire_Control.Fire_Cages
Enemies 2
- Last Man on Earth Boss · L30–55 · Mission Villains
- Norsewind Boss · L50 · Paragon Heroes
Raw data
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