Dark Melee · Mission Architect Attacks
Soul Drain
Using this power, you can drain the essence of all nearby foes' souls, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and chance to hit. Damage: Moderate
Effects
- Foes
- 107.09Negative damage
- Self · 30 s
- +1.6%ToHitunresistable · stacks
- +3.2%Damage dealt (All)ignores buffs and enhancements · unresistable · stacks
- +8%ToHitunresistable · doesn't stack from the same caster; a new copy replaces it
- +16%Damage dealt (All)ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
Unenhanced · Minion · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Negative damage | 107.09 | Foes | 1 × Melee_Tempdamage (−107.0897) |
| ToHit for 30 s · unresistable · stacks | +1.6% | Self | 0.2 × Melee_Buff_ToHit (0.08) |
| Damage dealt (All) for 30 s · ignores buffs and enhancements · unresistable · stacks | +3.2% | Self | 0.4 × Melee_Buff_Dmg (0.08) |
| ToHit for 30 s · unresistable · doesn't stack from the same caster; a new copy replaces it | +8% | Self | 1 × Melee_Buff_ToHit (0.08) |
| Damage dealt (All) for 30 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | +16% | Self | 2 × Melee_Buff_Dmg (0.08) |
Mission_Maker_Attacks.Dark_Melee.Soul_Drain
Raw data
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