Street Justice
Street Justice delivers punishing bone crushing attacks that weaken, disable or otherwise hinder their foes. This melee power set has no singular form of secondary effect. Instead, it has many ways to cripple enemies. Street Justice's attack powers come in two categories: Combo Builders and Finishers. Combo Builders add to your Combo Level and thus empower any Finishers you use. See individual powers for how they're improved by Combo Level. Combo Building powers can provide up to 3 levels of benefits. Build up to the third level before executing a Finisher for maximum effectiveness.
Also: Brute Primary, Scrapper Primary, Stalker Primary, Tanker Secondary
Initial Strike Click · Melee, Light DMG (Smash), Foe Disorient, Combo Builder | 404.8 | 383.33 | 3 s | 4.37 | 0.8 s / 1.056 | 5 ft | — | |
Heavy Blow Click · Melee, Moderate DMG (Smash), Foe Knockdown, Combo Builder | 559.01 | 423.49 | 5 s | 6.03 | 1.07 s / 1.32 | 5 ft | — | |
Throwing Knives Click · Ranged Minor DMG(Lethal), +Minor DoT(Lethal) | 613.37 | 516.3 | 4 s | 7 | 1 s / 1.188 | 80 ft | — | |
Sweeping Cross Click · Melee (Cone), High DMG (Smash), Foe Disorient, Finisher | — | — | 4 s | 8.53 | 1.67 s / 1.848 | 5 ft | 5 ft 50° · 5 | |
Combat Readiness Click · Self, +Dmg, +To Hit, Special | — | — | 45 s | 5.2 | 1.17 s / 1.32 | Self | — | |
Rib Cracker Click · Melee, Moderate DMG (Smash), Foe -Res (All), -Dmg, Combo Builder | 636.11 | 401.59 | 3 s | 6.86 | 1.33 s / 1.584 | 5 ft | — | |
Spinning Strike Click · Melee (Targeted AoE), Heavy DMG (Smash), Foe Knockdown, Finisher | — | — | 8 s | 15.18 | 1.8 s / 1.98 | 5 ft | 6 ft · 10 | |
Shin Breaker Click · Melee, Superior DMG (Smash), Foe -Speed, -Defense, Combo Builder | 790.32 | 498.94 | 4 s | 11.86 | 1.33 s / 1.584 | 5 ft | — | |
Crushing Uppercut Click · Melee, Extreme DMG (Smash), Foe Knock Up, Disorient, Finisher | — | — | 12.5 s | 14.35 | 2.17 s / 2.376 | 5 ft | — |
default class, level 50, PvE, unenhanced. Damage is chance-weighted and excludes pets, critical hits and conditional effects. DPA: damage per second of server cast time.