Mercenary Medic 3 · Mastermind Pets
Stimulant
Frees an ally from any Immobilization, Sleep, Disorient, Hold, Fear or Confuse effects and leaves them resistant to such effects for a brief time. Protection will improve with Multiple applications and as you advance in level. This power is interruptible and shouldn't be used in the heat of combat.
Notes: Stimulant is unaffected by Recharge Time changes.
Effects
- Allies · 90 s
- mag 5.19Mez protectionunresistable · stacks
Unenhanced · Mastermind · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Mez protection for 90 s · unresistable · stacks | mag 5.19 | Allies | −20 × Ranged_Res_Boolean (0.2595) |
Mastermind_Pets.Medic_3.Stimulant
Referenced by
- Tactical Upgrade Mastermind Primary · GrantPower
Raw data
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